

StorageAutoFix = 1 // Checks if the persistence files are corrupted and replaces corrupted ones with empty ones (value 0-1) InstanceId = 1 // DayZ server instance id, to identify the number of instances per box and their storage folders with persistence files LoginQueueMaxPlayers = 500 // The maximum number of players that can wait in login queue Should prevent massive performance drop during connection when a lot of people are connecting at the same time. LoginQueueConcurrentPlayers = 5 // The number of players concurrently processed during the login process. GuaranteedUpdates = 1 // Communication protocol used with game server (use only number 1) ServerTimePersistent = 0 // Persistent Time (value 0-1)// The actual server time is saved to storage, so when active, the next server start will use the saved time value. An entire night would pass in 3 hours. Thus, in case it is set to 4 and serverTimeAcceleration is set to 2, night time would move 8 times faster than normal. ServerNightTimeAcceleration = 1 // Accelerated Nigh Time - The numerical value being a multiplier (0.1-64) and also multiplied by serverTimeAcceleration value. Thus, in case it is set to 24, time would move 24 times faster than normal. ServerTimeAcceleration = 1 // Accelerated Time - The numerical value being a multiplier (0.1-64). Another possibility is to set the time to some value in "YYYY/MM/DD/HH/MM" format, e.g "/17/23". "SystemTime" means the local time of the machine. ServerTime = "SystemTime" // Initial in-game time of the server. VonCodecQuality = 20 // Voice over network codec quality, the higher the better (values 0-30)ĭisable3rdPerson = 0 // Toggles the 3rd person view for players (value 0-1)ĭisableCrosshair = 0 // Toggles the cross-hair (value 0-1)
#DAYZ STANDALONE SERVER .EXE#
exe revision as the server (value 0-1)ĭisableVoN = 0 // Enable/disable voice over network (value 0-1) (only 2 is supported)įorceSameBuild = 1 // When enabled, the server will allow the connection only to clients with same the. MaxPlayers = 60 // Maximum amount of players

#DAYZ STANDALONE SERVER PASSWORD#
PasswordAdmin = "" // Password to become a server adminĮnableWhitelist = 0 // Enable/disable whitelist (value 0-1) Password = "" // Password to connect to the server First, type your server name after equals sign on this line. We ought to fill the remaining blankets by information about your server. The statements after “ :: “ are comments and uncompilable that let you know what each line is supposed to perform. ::Go back to the top and repeat the whole cycle again ::Time in seconds before kill server process (14400 = 4 hours)

Start "DayZ Server" /min "DayZServer_圆4.exe" -config=%serverConfig% -port=%serverPort% "-profiles=config" -cpuCount=%serverCPU% -dologs -adminlog -netlog -freezecheck ::Launch parameters (edit end: -config=|-port=|-profiles=|-doLogs|-adminLog|-netLog|-freezeCheck|-filePatching|-BEpath=|-cpuCount=) ::Logical CPU cores to use (Equal or less than available) ::Server name (This is just for the bat file)
